Comic 190 - Party Pooper
20th Dec 2014, 3:17 AM in I'm Coming Up
Party Pooper
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Author Notes:
view edit delete
view
I'm sort of goofing off with the lineart and shading, I hope it's still fun to read.
User comments:
Jst56strong edit delete reply
Jst56strong
Anyone want to take a guess what her face expression is saying in the last panel?
Bellar edit delete reply
Bellar
I'd guess: "I'm just drunk enough to do that!"
Jst56strong edit delete reply
Jst56strong
.....Fair enough, agreed.
Sheela edit delete reply
Sheela
I could easily imagine Alis say "is that all ?" *sigh*
And then simply take off her top.

Sometimes it's only a biggy if you make it out to be one.
Bellar edit delete reply
Bellar
I imagine "Me Gusta" would also work as a translation of her expression.
Forever Night edit delete reply
Forever Night
"Well if you insist..."
cattservant edit delete reply
cattservant
Alis loves a challenge!
Sheela edit delete reply
Sheela
"What the ??"
"... Challenge fucking ACCEPTED !"
eire1274 edit delete reply
eire1274
Why am I suddenly seeing Alis in WAY OVER HER HEAD? Don't do it!
Bellar edit delete reply
Bellar
Are there points where you have looked at Alis and said to yourself, "She is in control of things," because I have not. Alis has been scrub diving the whole time metaphorically and everything has been over her head. She's just found deeper water is all.
Sheela edit delete reply
Sheela
I don't think she's in over her head at all.
Even if she drops her top, it's still only a pair of tits.

It's more a case of courage and what levels of modesty you are comfortable with.
Bellar edit delete reply
Bellar
I suppose, but I can still imagine things going tits up as a result.
Mr. Vareel edit delete reply
Mr. Vareel
"What dark forces have I unleashed? Dirty hands! Dirty, dirty hands!"
Caliban (Guest) edit delete reply
That last panel is the expression of someone having their secret fantasy spoken aloud by the person they are fantasizing about.

"Was that just in my head, or did she actually say that?"
Jst56strong edit delete reply
Jst56strong
Anyone else more exited than normal for the next page?
Sheela edit delete reply
Sheela
It does seem to heat up a bit, and I don't mean the possibility of nudity, but rather about the characters working on their boundaries and such.
Sheela edit delete reply
Sheela
The young boys hair came off pretty nice.
And Alis' hair in the second to last panel is pretty neat too.

Sean's hair looks like it was done .. fast.
Especially in the first 4 panels, it looks kinda flat, not much depth.

I would say in general, the lineart and shading of the characters has good depth to it, except for the hair (in general).
(Same goes for the coloring, when there is any)

The backgrounds still vary quite a lot, but then I'm guessing that depends on the amount of time spend on them (and the page in general) - After all, you have mentioned many times that you draw fast. So I reckon that is to be expected.

Speech bubbles usually work out real nice.

Well, those are my thoughts on your latest batch of experiments with your shading 'n' stuff.
Hope I wasn't too hard.

I don't want to be a party pooper after all. :)
view edit delete reply
view
Hair, huh. I'll pay a bit more attention to it in the future.
Sheela edit delete reply
Sheela
Want me to make a post on how I do hair, the fast and dirty way ?

As in, very fast, and very dirty. XD
view edit delete reply
view
That sounds fun, as long as you keep in mind that I takes what I needs and doesn't takes what I doesn't needs.
Sheela edit delete reply
Sheela
But ofcourse, I wouldn't have it any other way.

So, I'll use this image as illustration and write down the points, as numbered to the left :



1. I have grabbed the fourth frame from this page as an example, the picture on the left will be the original frame, and I will make changes to the one on the right.

2. I start of by making some simple masks for each major direction of the hair, in sean's case it seems to be split into a left, a right and a middle forhead part, here illustrated with three bright solid blocks of color. This is relatively rough work, and would be easier when you have original linework. Most graphics programs can make masks from selections, which in turn can be "magic wand'ed", use whichever method you like most.

3. I grab a texture brush in my ancient PSP program that has some stribey texture to it, in this case I ended up using one called something as pretentious as "Smearing Gold", I added the bitmap to the right. Then I angle it in the direction I want the hair to go.

4. Then I choose the layer with the mask I want and simply paint over it, in this case it's the small center piece and was done in one simple stroke, nice and easy.

5. More of the same on the layer with the mask for the left part of the hair, here I change the angle of the texture as I go down the length of hair .. three strokes here.

6. I do pretty much exactly the same with the last layer with the mask for the right side of the hair, changing the angle as I go (just angling in the other direction than I did on the left side). Again, I used three strokes with my bar of soap. I think some programs can even use the drawing stylus to turn the brush as you go along, in which case you could probably do it in one simple stroke.

7. I make one more layer where I add a bit of highlight and shadows on to add some depth.

8. And finally I greyscale it. Maybe flatten it as well, in order to reduce the number of layers, if I think that's needed.



Admittedly, this hair is too light for Sean's character, but use another texture and you can make darker hair too ... but I was too lazy to get some proper brushes for this, so I just used one of the default ones, because it illustrated the method just fine. I'm sure if you looked around for some nice hair on google image search, that you could find something to make some nice brushes out of.

Summa summarum, the trick is to use masks/selections and then angle the texture brush as you go along.

Once I had done the masks/selections, I think I used about 10-15 strokes to make Sean's hair, including shading.
Heck, making the image for this post took significantly longer.
Also, all modern graphics programs should be able to use brushes based on a bitmap, and angle them around as you go along as well, as well as make layers and masks for the layers. ie. I'm not using something specifick for the PSP program.
view edit delete reply
view
I actually do it a similar way, but with far less care. I just need to be more aware of the hair.
Bellar edit delete reply
Bellar
Well now, that is certainly different from doing it all by hand, but with the right texture (perhaps something custom made) it could make for some pretty nice stuff. Would be interesting to see something that used this method with a lot of polishing.
mieze :3 (Guest) edit delete reply
I seems my bookmarks or the feed reader had a malfunction months ago.

I am glad to have this comic back in my life.
view edit delete reply
view
Welcome back!
Sheela edit delete reply
Sheela
Aye, welcome back - And don't worry, we don't bite ... much. :)
Lee M edit delete reply
Lee M
Love the little "shoo, shoo" gesture in panel 2.
view edit delete reply
view
Coming up with fun gestures is more fun than coming up with good dialog.
merle edit delete reply
merle
Somehow, I get the feeling she's been waiting for Sean to say something like this, though under different circumstances.
Passerby (Guest) edit delete reply
Nice page, View! d(^_^d)

I really like the byplay between Alis and Sean! :D

Please keep up the good work and thanks for sharing. :)
view edit delete reply
view
OK!